Normal Map

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WTF are... NORMAL MAPS?

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Head to​ 🤍 to save 10% off your first purchase of a website or domain using code (CGMATTER). Normal map vs Displacement map vs Bump map... who will win? patreon and stuff 🤍 website 🤍cgmatter.com business inquiries or donations :) cgmatterofficial🤍gmail.com This video is sponsored by Squarespace.

Deconstructing a Normal Map (CGC Weekly #18)

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Sign up for CG Cookie for more Blender Training - 🤍 Everyone knows that normal maps are used to create the illusion of depth or surface distortion, but what do people mean by that? In this video, we'll break apart the components of a normal map to investigate how it works from the bottom up. Learn more about Normal Maps! Normal vs Displacement Maps, why games use normals: 🤍 Introduction to Normal Maps for Games: 🤍

NORMAL MAP in Photoshop

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In this tutorial you’ll learn how to make high-quality Normal Map out of any Diffuse map found on google image search or on your hard drive. For those who can't find "3D" menu in their Photoshop, please follow this: 1. Go to the Adobe Photoshop folder. find "Sniffer". 2. Right click, select "Rename", and type .exe 3. Press Enter to apply that change. 4. Open Photoshop and check the menu. All the MAPS and ACTION FILE Download Link: 🤍 Please Support me on Patreon: 🤍 LET'S CONNECT! 🤍 🤍 🤍 See You There :)

Shader Fundamentals - Normal Mapping

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Support me on Patreon ➜ 🤍 Follow me on the Twittersphere ➜ 🤍 Get the Assets for this Video here ➜ 🤍 Music: Donkey Kong Country: Tropical Freeze - Stickerbrush Symphony, 2014 David Wise & Kenji Yamamoto

CG101: What is a Normal Map?

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Learn more: 🤍 In many cases, high-resolution models cannot be used because of the computational requirements for working with so many polygons. In this lesson we will learn about Normal Maps and how they are used to transfer high-resolution detail to lower resolution meshes. -~-~~-~~~-~~-~- Digital-Tutors is now Pluralsight. Learn more: ➨ 🤍 -~-~~-~~~-~~-~- Digital-Tutors is now part of the Pluralsight technology learning experience! Enjoy all the creative learning you've come to love from Digital-Tutors on Pluralsight and MORE! Gain access to THOUSANDS more expert-led courses.

What is a Normal Map?

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In this episode, we cover the Normal map and its use in faking lighting calculations of a surface.

How to Bake Perfect Normals in Blender - Tutorial

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Blender tutorial showing you how to bake a normal map from a high poly model, to a low poly model. Download starter file: 🤍 CC-BY footage from Sintel, by Blender.org - Follow me: Twitter: 🤍 Instagram: 🤍 Facebook: 🤍 ArtStation: 🤍 Blender Guru: 🤍 Poliigon: 🤍

Blender Bake Normal Map Beginner Tutorial

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In this tutorial I show how to bake the high poly details of a sculpted model onto a low poly object with Blender, I use Blender 2.9 but 2.8 would work as well. The process works but in my opinion it is quite tedious and difficult: * Selecting high and low poly both (in this order) * Create the nodes for baking in the PBR setup of the material * Select the node of the image you want to bake to# * Choose cycles as render engine * Check Selected to Active in the bale settings So I decided to simplify the proecess and started a bake addon for Blender. The JBake-tools addon you can find here on my github: 🤍 ☕️ Buy me a coffee - would be nice: 🤍 Join this channel to get access to perks: 🤍 See my social profiles here: Instagram: 🤍 Twitter: 🤍 Facebook: 🤍 Patreon: 🤍 Merch Store: 🤍 Production Music courtesy of Epidemic Sound: 🤍

Free Normal Map generator

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Learn how to use this easy online tool to make normal maps in no time. It is free, and no sign ups are required. Free Normal Map Generator: 🤍 Patreon► 🤍

Normal Map Online - Generador de Normal Maps online

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Esta herramienta gratuita es otra alternativa sencilla para la generación de Normal Maps. Simple en su conjunto nos permite conseguir un resultado más que decente. Además es totalmente online y se puede usar en el navegador, ya sea en PC, Tabletas o Móviles. Normal Map Online: 🤍 Si os gusta este vídeo, poned un Like y Subscribid al canal activando las notificaciones con la campanilla para estar al tanto de todos los nuevos contenidos ;) #MBComparte #ProgramaGratuito

How to Generate Normal maps | Photoshop & Blender

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Join the Squad and Share your Work on Discord: 🤍 I realized today my screen capture only does 720p, sorry guys for the bad quality! Hope you still learned something! I created 5 Free Automotive HDRs for Download: 🤍 Patreon 🤍 Equipment: Camera: 🤍 Lens: 🤍 Tripod: A Box. Legit just a cardboard box. business inquiries or donations :) db🤍mouval.com

Основы карт нормалей( Normal Map)

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В этом видео поговорим о картах нормалей( Normal Map),разберем что это такое,какие бывают,для чего они нужны и как работают.

OpenGL Tutorial 27 - Normal Maps

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👍 120 👎 2 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟥 Last updated on 22/May/2022 at 07:09 UTC In this tutorial I'll show you what normal maps are and how you can use them to vastly increase the quality of your meshes! - Source Code - 🤍 - Derivation - 🤍 🤍 - OpenGL Documentation - 🤍 - Discord Server - 🤍 - Patreon - 🤍 - Timestamps- 0:00 Introduction & Theory 1:39 Modifying Texture Class 2:05 Fragment Shader & Results 2:15 Problem with Different Spaces 2:38 TBN Matrix 3:02 TBN Calculation 3:46 Applying the TBN Matrix 4:55 Ending - References - 🤍 🤍 🤍 #opengl #opengltutorial #computergraphics #cpp #visualstudio #3dgraphics #normalmaps

How to Bake Normal Maps using Substance Painter

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Hi Creators, Have you ever looked at a 3D model and wondered how they kept it so low poly but the model has so much detail? It's probably the normal maps! In this video tutorial, we will go over how to bake a normal map using Substance Painter. We'll be using tools like baking, objs, and so much more. Let's get started! Software Used: Maya 2022, Substance Painter ~~~~~~~~~~~~~~~ Show your support if you want to see more tutorials like this - click subscribe and share! My website Find FREE downloads, my newsletter and more! 🤍 Check out my courses! 3D Modeling for Beginners - 🤍 Maya Beginner: 3D Model the Leaning Tower of Pisa - 🤍 Texturing for Beginners - 🤍 Follow me in Social Media! Facebook Community 🤍 Instagram 🤍 Twitter 🤍 Tiktok - academicphoenix

Handpainting Normal Maps in Photoshop with Nick Lewis

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In this tutorial, veteran games & animation artist and lecturer Nick Lewis shows how to hand-paint normal maps in Photoshop and use them in a 3D layer. Using a basic render of a scene from a 3D package to paint over is a very effective way of creating concepts. However, for those that aren’t familiar with 3D software or don’t have the time to learn a new program, painting normal maps and using 3D layers in Photoshop can be a handy alternative. Learn more: 🤍 Follow Nick on ArtStation: 🤍

Photoshop - How to create a seamless diffuse, normal and bump map

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Hi everyone, Today I'm going to show you how to create a Seamless Diffuse map, Normal map and Bump map using Photoshop. This video is will be part of -Material Workshop- in this video you will see : 1- creating step by step a seamless-diffuse map 2- creating step by step a normal map 3- creating step by step a bump map Software : - Photoshop cc -2020- online generate Normal map: 🤍 Soundtrack: How R U? by Freedom Trail Studio Source: 🤍 Artist: https:🤍 If you enjoy my video then support by subscribing : 🤍

Creating Normal Maps in Substance Painter from ZBrush

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Learn how to take your high resolution mesh in ZBrush and create a normal map in Substance Painter in this free tutorial by dcbittorf. I will walk you though step-by-step how to bake your high resolution detail from ZBrush into Substance Painter using the Bake Mesh Maps. I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date. TIMECODES: 0:00 Intro 1:05 Exporting High Res Mesh to Substance Painter 4:50 Exporting Low Res Mesh to Substance Painter 5:36 Importing Mesh Into Substance Painter 6:29 Baking Normals from High Res Mesh in Substance Painter TUTORING SERVICES: Wyzant: 🤍 ART PORTFOLIO: Personal: 🤍 Student's: 🤍 3D STORES: Tutorials : 🤍 3D Assets: 🤍 FOLLOW ME: Art Station: 🤍 Twitter: 🤍 Linked In: 🤍 Instagram: 🤍 Sketchfab: 🤍 #dcbittorf #davidbittorf #artstation

OpenGL 3D Game Tutorial 31: Normal Mapping

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LWJGL tutorial series on how to create a 3D Java game with OpenGL! Implementing normal mapping this week! Support the series on Patreon: 🤍 Normal map renderer & OBJ loader code packages: 🤍 Normal mapped models & textures (incl. barrel model): 🤍 Full Code Download: 🤍 Tangent Calculations Explained: 🤍 toTangentSpace Matrix Explained (ish, couldn't find a better explanation yet): 🤍 Upcoming tutorials: - Rendering Text - Particle Effects - Random Terrain Generation - Shadows Future Tutorial Series: - Game Audio - Multiplayer - Advanced Game Dev Concepts - OpenGL Optimizing Techniques Previous tutorial topics: - Display - VAOs and VBOs - Rendering a quad - Rendering using glDrawElements - Shader introduction - Coloring using shaders - Texturing - Matrices, moving and rotating - Loading 3D OBJ models - Lighting I - Lighting II - Optimizations - Transparency - Fog - Multitexturing - Player Movement - 3rd Person Camera - Mipmapping - Terrain Generation - Terrain Collision Detection - Texture Atlases - GUIs/HUDs - Multiple Light sources - Point light attenuation - Skybox - Day/Night - 3D Mouse Picking - Water - Cel Shading - Normal Mapping Tumblr: 🤍 Facebook Page: 🤍 Instagram: 🤍 Twitter: 🤍 Check out my game on IndieDB: 🤍 Contact me: thinmatrix🤍gmail.com End of video music- Kai Engel, "Waking Stars": 🤍

Normal Maps for Pixel Art

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In this tutorial, I show how to create sharp normal maps for pixel art. Reference Image: 🤍 NormalMapTool: 🤍

[Blender 2.8 Tutorial] How To Bake Normal Maps? (No Sound Required!)

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A quick demonstration how to bake normal maps in Blender 2.8. I demonstrate in 5 steps the idea behind creating a basic low poly mesh and high poly detailes which are then baked as normal map onto the low poly mesh. (No Sound required!) Chapters: 00:00 - Low Poly Mesh example 00:11 - Creating Material 00:19 - Creating Target Texture 00:35 - Basic Bake Settings and test 01:01 - High Poly Mesh Creation Example 02:19 - Final Baking

Materialize -- An AMAZING Free Texture Map Generating Tool

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16.10.2018

This newly released, completely free tool, enables you to quickly create several different material maps from a single image, with real time preview, editing and more. Create Height, Normal, AO, Edge, Metalness and Smoothness maps in just seconds with interactive preview, all from a single source texture. Works very similar to B2M or ShaderMap, but completely free. Sorry Mac and Linux devs, this one is Windows only for now. Links 🤍 🤍

Using NORMAL MAPS and DISPLACEMENT MAPS in Blender! PBR Material Tutorial

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In this video, learn how to set up your material notes to use normal maps to simulate bumpiness and displacement maps to show actual rough 3D geometry using nodes inside of Blender! DOWNLOAD TEXTURES HERE 🤍 QUICKLY SET UP PBR MATERIALS TUTORIAL 🤍

Como criar Normal Map online (de graça) | Rápido e fácil!

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Saiba como criar o Normal Map de qualquer imagem de forma online e gratuita. Com o mapa de ''Normal'', conseguimos simular o efeito de profundidade (relevo e rebaixo) de forma rápida e muito leve. Esse recurso é extremamente útil para vários casos. Nessa aula mostrarei a forma que eu utilizo para criá-lo. Tenho certeza que você irá se surpreender de como é simples e rápido. Boa aula! ► Meu curso completo: Dominando o Blender | Aprenda de vez: 🤍 ► E-book: Guia completo de atalhos e comandos no Blender: 🤍 ► Seja um membro oficial e seja privilegiado: 🤍 ► Dúvidas? Fale comigo pelo WhatsApp: 🤍 ► Link do site mostrado na aula: 🤍 ► Playlists completas gratuitas para você assistir: -Série: Cenário do Super Mario do zero (passo-a-passo): 🤍 -Série: Pokebolas Realistas do zero (passo-a-passo): 🤍 -Série: Modelando um foguete do zero (passo-a-passo): 🤍 -Playlist para iniciantes: Primeiros passos no Blender: 🤍 -Playlist: Dicas valiosas: 🤍 -Replay das Lives: 🤍 ► Me siga no Instagram para receber mais conteúdos gratuitos: 🤍 ► Participe do grupo exclusivo de alunos no Facebook: 🤍 = #NormalMap #ComoCriarNormalMap #Tutorial #WellingtonColoni #normalmapblender #blendernormalmap #comocriarnormalmap #texturapbrnormalmap #texturapbr = ► NÃO CLIQUE AQUI: 🤍

OpenGL - normal maps

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Code samples derived from work by Joey de Vries, 🤍joeydevries, author of 🤍 All code samples, unless explicitly stated otherwise, are licensed under the terms of the CC BY-NC 4.0 license as published by Creative Commons, either version 4 of the License, or (at your option) any later version.

Bump, normal or displacement map?

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My friend Jay Versluis is streaming the format "3D Shenanigans". Great content, maybe join us next time (wednesdays at 5pm EST). Please check his channel out here: 🤍 In one of the livestreams the questions came up: What is the difference between bump, normal and displacement map? And which one should you use? In this video i show the maps and explain how they work. The texture I used is from Texturehaven, you can download it here: 🤍 #PBR #normalmap #displacement #bump

How to use Normal Map in Photoshop for Lighting After Render

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In this video I'll be showing you a cool trick with Normal Maps inside Photoshop. You can use it to edit your light on already rendered scene. Also hopefuly this video can give you a better understanding on Normal Maps. Thanks to the awesome channel for the music: 🔻 Music: "Per Kiilstofte - Dystopia" Promoted by BreakingCopyright: 🤍 🔺 📞 Contact links: 🤍 #Photoshop #HowTo #Render

Intro to Normal Maps in Blender (And Why Games Use Them)

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From our course Intro to Normal Map Modeling for Games: 🤍

NORMAL MAPS - Understanding Maps without Code

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In this video I’m explaining normal maps: A cheap way of adding depth and fine details to your models. Understanding Maps without Code is a series made for artists who want to use shaders and materials in their game, without having to know all their inner workings. The perfect guide for small teams or the individual game artist and designers. Sources used Mud normal map: Quixel MegaScans 🤍 Tree Bark picture: Jocarra, DeviantArt 🤍 Useful links Krita: 🤍 Sprite Illuminator: 🤍 Nvidia plugin for photoshop: 🤍 xNormal: 🤍

Workflow for Creating Normal Map Decals in Blender

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🍪 Want more Blender videos? 👉 Start your FREE 7-day trial at 🤍cgcookie.com for multi-lesson Blender courses, livestreams and a global community of Blenderheads. Regardless of where you sit on the pronunciation of “decals”, it is hard to argue against their resourcefulness within 3D. Knowing how to develop decals is a robust skillset with endless use-cases. With Blender 2.8, creating quick and easy decals has never been quicker, nor easier! In this Blender video tutorial, we will discover a simple workflow setup to begin developing decals of any variety directly in our 3D viewports. This workflow is done in real-time, which significantly increases the creative process as a whole. Join me in this tutorial to learn a few easy steps to boost your decal-making abilities, and develop the confidence towards making any amazing, reusable decals for your own projects. MORE BLENDER TRAINING Watch the Free tutorial series "Getting Started with Blender" 🤍 Want Blender news in your mailbox? Sign up here for spam-free newsletter 🤍 FOLLOW US: 🤍 🤍 🤍 #b3d #blendertutorial #cgcookie

🙄 ¿conoces las DIFERENCIAS entre un NORMAL MAP, DISPLACEMENT MAP y BUMP MAP? te lo explicamos... 😱

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Con este TUTORIAL aprenderemos a diferenciar un NORMAL MAP de un MAPA DE DESPLAZAMIENTO y BUMP MAP (tres formas muy diferentes de añadir relieve a nuestro asset). Además, aprenderemos a conectarlos en AUTODESK MAYA con el motor de RENDER: ARNOLD. No olvides subscribirte a nuestro canal. 👉 🤍youtube.com/channel/UCBvxnplTfRdhUTS_G-oUOyQ?sub_confirmation=1 Te invitamos a visitar nuestro perfil de UDEMY donde tenemos diferentes CURSOS de 3D a un precio INCREIBLE! 👉 🤍 SUBSCRIBETE a nuestras RRSS para disfrutar de importantes descuentos y diferentes ventajas. 👉 🤍 👉 🤍 #autodeskmaya #normalmap #displacemap

Fix Normal Map Artifacts in Substance Painter - Tutorial

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Baking can be quite tedious, luckily most artifacts can be easily fixed inside Substance Painter. You can apply the same techniques to the other maps. Interested in supporting the channel? Check out my courses! 🤍 Also available in Gumroad: 🤍 Want to join my Discord? 🤍 Apart from fixing normal maps in Substance Painter, you can always take them to another software such as Photoshop and do the fixing over there :) Know any baking tips? Leave them in the comments! If you want to get a notification each time I upload a video, subscribe and turn on the little bell icon at the side of the subscribe button! * My Site: 🤍 Twitter: 🤍

Normal maps in Blender

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Normal maps are primarily used for video games, or adding very fine detail in VFX that can't be picked up with a displacement map.In this lesson I'll show you how extract normal maps from your sculpted characters to reduce polygons but keep all your details. Use the code "free" to download the Lapras model here: 🤍 0:00 Introduction 0:10 Download the Lapras mode l0:28 When to use normal maps 1:10 Where to learn retopology 1:30 Set up your UV maps 2:30 Creating an image texture 3:30 Set up baking settings 4:05 Graphics card settings 4:55 Failed normal bake 5:15 Setting your multires modifer correctly 6:30 Saving your texture and setting color space 7:45 Plugging your normal map into your material 8:45 Save a backup and delete your mutlires modifier 9:28 Recap and creating normals for the shell Start learning retopology here: 🤍 Learn re-projection here: 🤍 Want to learn about character design in Blender?Check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad. Gumroad: 🤍 Blender Market: 🤍 Flipped Normals: 🤍 Background music supplied by: 🤍bensound.com #Blender #tutorial #Pokemon

Vray 3DS Max Material Tutorial - Bump, Normal & Displacement Map | PBR materials

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🔥 Check my Udemy course here → 🤍 🔴 Order the book (Use the code JML20 for a 20% discount at checkout): Routledge: 🤍 🔴 To download the FREE scenes, go the Free scenes menu of my website here → 🤍 💡 Posts that will help you improve your skills → 🤍 LET'S CONNECT! 🤍 ​🤍 ​🤍 ​🤍​

Maya at a Glance: Bump map, Normal Maps and Displacement maps in Arnold

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In this video we're going to take a brief look on how to connect your Bump map, Normal map and Displacement map in Maya using Arnold nodes. 00:00 Get Started 00:26 Bump Map 04:25 Normal Map 06:29 Displacement Map 10:53 How to Tweak Displacement Map

Photoshop CC Normal Map Genaration

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Creating a normal map in Photoshop CC 2017 Twitter: 🤍 Facebook: 🤍

Creating normal map in Photoshop cs6 | For Beginners.

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hey guys welcome back to another exciting tutorial from FX Graphix. Here i'm going to show Creating normal map in Photoshop cs6. nvidia texture tool x32 : 🤍 nvidia texture tool x64 : 🤍 Making bump map and normal map in Photoshop cc : 🤍 Youtube channel :- 🤍 website :- 🤍 instagram :- 🤍 twitter :- 🤍 linkedin :- 🤍linkedin.com/in/sathish-p-p-b8234764 thanks for watching this tutorial. if you like this tutorial please click on thumbs up. share this video. & subscribe for more tutorials. any suggestion. please comment it on coamment section

Create Normal Maps with Photoshop

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In this quick tip, I'll show you how to create a normal map from your diffuse maps using Photoshop. - WINBUSH DEALS FOR YOU with my Affiliate links! - Get 15% off all Boris FX plug-ins, including Sapphire, Mocha Pro or Continuum Go to: 🤍 and use coupon code: winbushVFX Buy anything from the Pixel Lab store below 🤍 Great news for everyone I now have an affiliate code which will save you 10% off your purchase on Dem Earth v4! For PC use 🤍 For Mac use 🤍 You can now go to my Amazon Storefront to see what I use: 🤍 Elgato Cam Link 4K: 🤍 Greenscreen: 🤍 Neewer Ring Light Kit: 🤍 Neewer LED Video Light Dimmable Bi-Color LED Panel: 🤍 AMD Ryzen Threadripper 3990X 64-Core: 🤍 Asus ProArt PA32UC 32" Monitor 4K: 🤍 Asus StudioBook ProArt X: 🤍 MSI TRX40 Mobo: 🤍 FOLLOW ME SOCIAL MEDIA: ➜ Instagram: 🤍 ➜ Facebook: 🤍 ➜ Twitter: 🤍 ➜ ArtStation: 🤍 ➜ Discord: 🤍 #Photoshop #NormalMap #3D

Understanding Normals, Normal Maps, Smoothing, Hard Edges and Triangulation

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Outgang's full character art classes: 🤍 In this video we describe the delicate relationship between normal maps, surface smoothing, geometry and topology, vertex normals and triangulation Outgang is founded on the belief that education should be affordable, high-quality and given by industry professionals. Laura Gallagher has been teaching character art since 2012 at various venues and has launched Outgang in 2020 with the goal of helping out as many artists as possible aspire to a better life for themselves. We exist solely due to the generous support of our community. Becoming a monthly or yearly member of Outgang is the best way to support us and help us achieve our mission of bringing high-quality, affordable education to as many people as possible. Alternatively, you can also support us on Patreon Outgang is also comprised of: Frédérik Généreux: 🤍 Reila Soley: 🤍 Join our Discord server: 🤍 Follow us on social media: 🤍 🤍 00:00 Introduction 01:29 Analyzing different cubes 06:30 What's smoothing? 10:55 Vertex normals 17:01 Blending a head and body 22:00 Deep-dive into normal maps 31:03 Normal map issues 40:40 Normal map on the other cubes 49:18 Supporting edgeloops and hard edges 55:52 Putting it all into practice

Using Normal Maps in 3ds Max - Part 1 - Introduction

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In this 3ds Max tutorial, you learn about the benefits of using normal maps to provide detail without the overhead of added geometry. It’s a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required. Level: Intermediate Recorded in: 3ds Max 2016 Files Used: 🤍 This tutorial is intended for use with 3ds Max version 2016 or higher. ► For additional learning content visit AREA by Autodesk | 🤍 ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | 🤍

Blender |-- |Farming Simulator: Normal map

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Korte, niet geëditte video waarin ik uitleg hoe een normal map bakt. Dit heb je nodig voor je model in het spel Farming simulator 19 {en 22 ;) }Ik ga erg snel, maar hiermee begrijp je de basis, zoek rustig even naar de juiste knopjes. (Excuus voor herrie op de achtergrond). Vergeet niet dat je de laatste exporter hier moet/kan downloaden: 🤍 Heb je vragen, kom naar onze discord: 🤍 Hier download je de mods die waarbij ik de ao met blender gebakken heb: 🤍

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