F Zero X

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F-Zero X (N64) Playthrough - NintendoComplete

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A playthrough of Nintendo's 1998 racing game for the Nintendo 64, F-Zero X. F-Zero X is the direct sequel to the hit SNES launch title F-Zero, released back in 1991. Seven years is a long time to wait for a sequel, especially to a game as well loved as F-Zero was, but true-to-form, Nintendo didn't leave fans disappointed. Just as F-Zero was a showcase piece for the SNES emphasizing speed above all else, F-Zero X is an insanely fast feeling game that highlights just what the N64 can deliver for a white-knuckle driving experience. The game features several gameplay modes - there is the classic championship, a battle mode, versus races, and a time trial mode. The real meat of the title is in the championship game ("GP Mode"), where you'll battle it out across four different cups, each comprised of six races. As you clear the cups, you'll unlock tons of new cars, a new difficulty level, and the "X Cup" which features sets of courses randomly generated on the fly. The racing action makes a fair number of changes to F-Zero's formula, making for a much deeper experience than before. In addition to being able to tweak your car's handling, full analogue control provides much more precision in steering, and the addition of enhanced grip and drift mechanics allow for an entirely different experience between games depending on your preferred driving style and car choices. I said before that F-Zero X is fast, and truly, there haven't been many games since that can match its sense of speed. The scenery flies by at breakneck speed, and this makes being able to accurately gauge your speed and angle quickly a priority as you zoom through corners. Combine this with an aggressive AI on the higher levels, and you also get one of the hardest racing games around. The master class difficulty level couldn't have been more aptly named. But this is a huge part of the appeal. Learning the cars and the tracks takes time, but as you begin to improve, you'll be motivated to keep on pushing yourself to place just a bit better with each try. Learning when you should drift or when to wipe out an opponent instead of blasting past them in order to shave a few tenths of a second from a lap time becomes a real focal point, and provides a lot of motivation to keep coming back again and again. Most critics picked on the game's visuals when it was released, and screenshots don't do the game any justice. Granted, the tracks and cars are largely featureless, and there isn't much detail to be found in any scene, but this was a compromise made to get the game running at a locked 60 fps. It was a good compromise to make - while the game is often very plain to look at (and outright ugly at times), everything moves so fast and is so smooth that you won't have time to notice when you're playing. Playablility was emphasized over good looks, and it absolutely feels like this was the right call to make. The sound fares better: though the samples all sound highly compressed thanks to the limited storage space in the cartridge, the wailing guitars all make for an excellent accompaniment to the action, and the updated mixes of classic F-Zero tracks sound awesome. I could've done without the annoying, creepy announcer though. F-Zero X is yet another example of how well Nintendo understood how to make the transition from 2D to 3D while keeping the spirit of a original game intact. The sense of speed, satisfying sense of progression, and the unique track designs all make for an excellent sequel that will keep anyone that loved the first game busy for quite long time. If you're interested, you can find my playthough of the original F-Zero for the SNES here: 🤍 _ No cheats were used during the recording of this video. NintendoComplete (🤍 punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!

F-Zero X Is Worse on Nintendo Switch - RETRO REVIEW (N64)

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F-Zero X is now on Nintendo Switch, but it's not perfect. We explore how it holds up nearly 25 years later in our Retro Review, which also explores the graphics, 60fps gameplay, controls, Death Race, comparisons to F-Zero GX on GameCube, and more! All this and more in our in-depth review of F-Zero X N64 for the Nintendo Switch NSO Expansion Pack! Thanks to The Famicast for their footage: 64DD Expansion Kit Review: 🤍 Gameplay: 🤍 Video by: Andre Thumbnail by: Tom 0:00 Intro 1:00 What is F-Zero X? 1:59 Boost Power! (Risk Management) 2:30 30 Racers?! + Rival System 4:18 Controls Vs. F-Zero GX 4:58 60fps Gameplay on an N64?! 5:41 Graphics 7:00 Death Race, X Cup, & Multiplayer 8:45 Missed Opportunity: 64DD Expansion Kit 9:17 One Issue... 10:25 Verdict ➤ TIKTOK: 🤍 ➤ PATREON: 🤍 ➤ TWITTER: 🤍 ➤ INSTAGRAM: 🤍 ➤ TWITCH: 🤍

F-Zero X (N64)

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This video was captured using the actual game on an actual Nintendo 64. A few failures to complete races have been removed for your consideration and enjoyment. This is the legendary F-Zero X. Legendary because this installment is thought by many to be the greatest F-Zero of the entire franchise. While I do think that it is great, I actually think that award goes to the Gamecube version F-Zero GX. But this video is on F-Zero X. F-Zero X was not as widely praised as it is now days. When this was released, game magazines like EGM dogged it by saying that the graphics were too plain and dull. Obviously nobody cared what they thought because F-Zero fans could see right through that line of BS. The first F-Zero was really fast and really smooth. F-Zero X was twice as fast and twice as smooth. How fast and smooth? 60 frames per second. Yes, the framerate that the consoles of today struggle to keep was this game's constant. Not only that but the A.I. was more brutal than ever. To even this out, F-Zero X featured shunting and spinning attacks to bite back at the brutal A.I. This was also the first installment to give you boost at the expense of your energy meter. You could boost your meter down to nothing and then pray for a recharge strip, or use it sparingly. Your choice, but boosting more often wins races while boosting less often ensures that you finish the race. I'm in it to win it so I boost constantly. The controls were tighter than ever and the racing is absolutely frenetic. The music again is legendary. It's weird how many N64 games suffered from muffled sound and music due to the low sampling rates in order to optimize the limited storage of cartridges, but this game suffered with none of that. All the sound effects are crystal clear and the music is CD quality. No, Nintendo did nothing wrong with this game. With 30 A.I. opponents trying to knock you off the track at break neck speeds, the only people who wanna talk trash about this game simply just suck at it. This game is just absolute greatness in physical form.

F-Zero X Trailer - Nintendo 64 - Nintendo Switch Online

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In this futuristic racer, the key to winning is speed! F-Zero X will become available for Nintendo Switch Online + Expansion Pack members on March 11! Choose from 30 different hover-car racers, including updated versions of the Blue Falcon and other vehicles from the original F-Zero™ game, and get ready to hit the acceleration! Race to the finish line on tracks that twist and turn through the air. However, you will have to avoid the other 29 cars on the track or else face the consequences! If you're in a competitive mood, try to win a Grand Prix Cup, get the fastest lap time in a Time Trial, or destroy the competition in a Death Race. You can also challenge three friends in the Versus mode. With five separate play modes, hidden vehicles and courses, and an excellent soundtrack, F-Zero X is a worthy racing title to return to! Learn more: 🤍 #FZeroX #Nintendo64 #NintendoSwitchOnline Subscribe for more Nintendo fun! 🤍 Visit Nintendo.com for all the latest! 🤍 Like Nintendo on Facebook: 🤍 Follow us on Twitter: 🤍 Follow us on Instagram: 🤍 Follow us on Pinterest: 🤍

F-Zero X N64 Jack Cup master 60fps

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Best viewed in 60 fps (only available on HTML5 player). While I'm not particularly good at F-Zero X, it should still be noted that this game was made for an N64 joystick, and I find it harder to play on the emulator because I'm using an Xbox 360 controller joystick. I didn't care about the ranking in individual races as long as I came in first in the total score.

Is F-Zero X [N64] Worth Playing Today? - SNESdrunk

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Thanks to Nathan for the request via Patreon. This game holds up extremely well, and shouldn't be skipped in favor of either the SNES F-Zero, or F-Zero GX for GameCube... New SNES-related video every Tuesday, and something else (Genesis, Game Boy, whatever) on Thursdays SNESdrunk and NESfriend team up for a podcast, DrunkFriend, available on Apple Podcasts, Spotify and many other platforms: 🤍 SNESdrunk's Patreon page, if you're into that sort of thing: 🤍 Binge watch SNESdrunk: 🤍

Full F-Zero X OST

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F-Zero X (1998) was developed and published by Nintendo. The soundtrack was composed by Taro Bando, Hajime Wakai, Yumiko Kameya, and Naoto Ishida. Tracklist: 1. Endless Challenge (0:00) 2. Dream Chaser (2:43) 3. Fall Down to the Scream (6:20) 4. Decide in the Eyes (8:46) 5. Devil's Call in Your Heart (12:21) 6. The Long Distance of Murder (14:41) 7. Crazy Call at Cry (17:14) 8. Drivin' Through on Max (20:27) 9. Climb Up! And Get the Last Chance! (23:09) 10. All Need is 30 Deaths (25:59) 11. Title BGM (27:52) 12. Car Select (30:46) 13. Option (32:05) 14. Start Demo (33:08) 15. Goal Fanfare (33:17) 16. Goal BGM (33:28) 17. Retire (34:46) 18. Game Over (34:59) 19. Grandprix Ending (35:16) 20. Staff Roll (36:42) 21. Win! The Staff Ghost 1 Mute City (39:28) 22. Win! The Staff Ghost 2 Silence (40:57) 23. Win! The Staff Ghost 3 Devils Forest (42:18) 24. Win! The Staff Ghost 4 Port Town 1 (43:46) 25. Win! The Staff Ghost 5 Red Canyon (45:25) 26. Win! The Staff Ghost 6 Big Blue 2 (46:49) 27. Win! The Staff Ghost 7 White Land (48:03) 28. Win! The Staff Ghost 8 Fire Field (49:47) 29. Win! The Staff Ghost 9 Sector-ß (51:16)

Here's Why F-Zero X Is The BEST N64 Switch Online Game!

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F-Zerp X has just hit the Nintendo Switch Online Expansion Pack for N64 games, and it's the best game we have seen yet, and here is why! Instagram: 🤍 Twitter: 🤍 Facebook: 🤍 #NintendoSwitch #FZeroX #SwitchOnline

F-Zero X is OUT NOW on Switch! Let's Play It!

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Video by: Thumbnail by: ➤ TIKTOK: 🤍 ➤ PATREON: 🤍 ➤ TWITTER: 🤍 ➤ INSTAGRAM: 🤍 ➤ TWITCH: 🤍

F-Zero Is A Mess. What A Surprise 😑 | N64 DD vs Switch Comparison

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Since the service was announced F-Zero was the title I NEEDED to check and see if it was done properly. And Uh...it kinda...is. There is a lot I need to let you know, missed opportunities and of course comparing it to the Nintendo Disk Drive version in lossless quality! Lot to get through!! Thanks to my friend Cody for both the Expansion Pack, and helping me with online play. ➤ F-Zero X DD Cartridge Port by LuigiBlood & Zoinkitty: 🤍 (Correction: Luigiblood mentioned on twitter to quote "I did not make the Cartridge Ports at all, that's entirely on Zoinkity, who also made an english version of F-Zero X Expansion Kit in cartridge port form. I ported his english translation back to disk form and did some changes." Thank you both for your amazing efforts!) _ Follow Kelphelp's Social Media! _ ➤ TWITTER: 🤍 ➤ DISCORD: 🤍 ➤ INSTAGRAM: 🤍 ➤ TWITCH: 🤍 Want to Support the Channel? ➤Consider Buying Wishlist Items to Support Channel!: 🤍 ➤Join The Kelpy Crew Membership!: 🤍 ➤ Consider leaving a tip! | PAYPAL: 🤍 ➤Get 10% from HandHeld Legend: 🤍 Mailing Address Kelphelp 5406 W Washington BLVD Unit C Los Angeles CA 90016 #fzero #switchonline #n64dd

F-Zero X Graphics Comparison (N64 vs. Switch)

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F-Zero X is nearly on Nintendo Switch thanks to the NSO Expansion Pack, so we recreated the Switch trailer on authentic Nintendo 64 hardware to see how the graphics and 60fps compare! Notes -N64 was recorded via the EON Super 64 HDMI adapter. -We used the Japanese trailer for the comparison as it has much longer clips -We adjusted the gamma in the "Death Race" clips of the trailer, as they seemed to have been improperly displayed by Nintendo 0:00 Full Half-Screen Comparison 1:26 Full-Scale Comparison Video by: Andre Thumbnail by: Tom ➤ TIKTOK: 🤍 ➤ PATREON: 🤍 ➤ TWITTER: 🤍 ➤ INSTAGRAM: 🤍 ➤ TWITCH: 🤍

The Rainbow Road No One Talks About (F-Zero X)

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Captain Falcon can ride on rainbows too Check out our full site: 🤍 Like us on Facebook: 🤍 Follow us on Twitter: 🤍

The Aggression of F-Zero X's combat

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The jump from SNES to N64 brought up some incredible changes to F-Zero, a lot that has lasted to this day. But I want to dive in a little with the combat. Side attacking and spin attacking. Not in terms of using them for speedy exploits, but rather...in the art of aggression. And fittingly, we will be using Pico with the Wild Goose. #fzero #fzero30 #fzerotopics #Pico

I Played EVERY F-Zero Game In 2022

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• Support the channel and get access to exclusive content: 🤍 • Twitter: 🤍 • Discord: 🤍 I played every F-Zero game in 2022! One of Nintendo's more neglected IP, this series has a huge fanbase that exists even today, almost 20 years after the last official release. Part 2 should be out soon! 00:00 Intro 01:42 F-Zero 06:37 BS F-Zero Grand Prix 07:47 F-Zero X 14:56 F-Zero: Maximum Velocity 17:41 F-Zero GX 26:08 F-Zero AX 28:11 Outro

F-Zero X - The Best Racing Game Of All Time

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F-Zero X is simply the best racing game of all time, and as it's just come to the Switch, I'm going to take a moment to enjoy one of the fastest, smoothest, most brutal racing games ever made... Follow us on Twitter 🤍 Support us on Patreon 🤍 Join our Discord - 🤍 Find us on Reddit 🤍 Find us on Facebook 🤍 Fanfare for Space, Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 🤍

F-Zero X Tutorial - Driving Mechanics and Moves

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Online F-Zero X competition on F-Zero Central: 🤍 I would like to sincerely thank Jagg2Zero for his very valuable and kind contribution of several of the clips shown in this video. He made most of the demonstration clips to illustrate the effects of the machine’s weight on performance. Additionally, all clips from the tracks Space Plant, Sand Ocean 2, Port Town 2 and Big Hand are his work. He also made the clips showcasing the DTA technique in combination with AGG. Check out his youtube channel here: 🤍 00:00 Intro 01:30 Efficient Driving 03:00 Settings 06:46 Machine Weight 11:35 Refill Zone 12:22 Boosting and Dash Plates 15:12 Checkpoints 16:41 Jump Plates 18:33 Chain Reaction 19:30 Moves Section Start 19:40 Double-Tap Turning 22:22 Spin Attacks 23:11 Slide Cornering 24:40 Drifting 31:17 Switch Drift 31:48 Rail Drifting 33:47 Air Drifting 34:35 Half Pipe Side Attacks 36:02 Double-Tap Dive 40:35 Air Control into Double-Tap Dive 42:09 Air Control into Double-Tap Dive Low Dive Form 45:08 Floating 47:38 Air Diagonal Dive 51:22 True Diagonal Dive 53:17 Air-Ground Glitch 56:49 Double-Tap Ascend 58:28 Outro

F-Zero X | Beginner's Guide

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A beginner's guide to playing and winning F-Zero X grand prix races on the Nintendo 64. Five strategies on how to optimize your playthrough(s). Keep enjoying all of these games! ~Teddy Kong 2020 Follow me on the following platforms for updates, posts and more: Ted's Rec Room: 🤍 The Button Mappers: 🤍 Patreon: 🤍 Discord: 🤍 Backloggery: 🤍

F-Zero X by WMJ in 39:56 - AGDQ2015 - Part 28

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This is a speedrun of F-Zero X by WMJ from Awesome Games Done Quick 2015. Run starts at 2:15. AGDQ2015 raised over $1,500,000 for Prevent Cancer Foundation, and is just one of the many charity marathons from Games Done Quick. For more information on future marathons, check us out at: 🤍 Twitter: 🤍 Facebook: 🤍

Nintendo 64 Longplay: F-Zero X

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Intro: 0:00 Jack Cup: 0:17 Queen Cup: 16:20 King Cup: 31:49 Joker Cup: 48:50 Credits: 1:08:07 F-Zero X is a futuristic racing video game for the Nintendo 64 (N64) console. Developed by Nintendo's EAD division, it was released in Japan, North America, and Europe in 1998. In 2000, an expansion pack was exclusively released in Japan providing numerous extra features not in the original game. F-Zero X was ported in 2004 to the iQue Player in China. The game was re-released on the Wii Virtual Console in Japan, Europe and in North America, in 2007. To honor the 100th Virtual Console release in Europe, it became available on June 15. It was a sequel to the original 1990 F-Zero game, and is the first F-Zero installment to have featured 3D graphics. The game has a steep learning curve and its gameplay experience is similar to that of the original F-Zero game. F-Zero X introduced a "death race" mode and a random track generator called the "X Cup". In the death race, the player's objective is to annihilate the 29 other racers as speedily as possible, while the X-Cup "creates" a different set of tracks each time played. Critics generally praised F-Zero X for its fast gameplay, abundance of courses and vehicles, track design, and maintaining a high framerate. However, the game has been widely criticized for its lack of graphical detail.

[Vinesauce] Joel - Hardcore Fridays: F-Zero X

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Time to go fast, REALLY fast, Joel goes falcon punch on this hardcore Friday. Date streamed: 1 Aug , 2014 🤍 🤍 🤍 For streaming highlights: 🤍 For full streams: 🤍 Like the stream? Draw something for the Vinebooru! 🤍

Top 10 Coolest F-Zero X Tracks

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TUAHH! Here's my list of the coolest F-Zero Tracks; let me know yours below! More Top 10's: Hardest Diddy Kong Racing Tracks ► 🤍 Full Playlist ► 🤍 Help me reach 100,000 Subscribers! ►🤍 Patreon ► 🤍 Facebook ► 🤍 Twitter ► 🤍 Instagram ► 🤍 Ask.fm ► 🤍 Reddit ► 🤍 Tumblr ► 🤍 Twitch ► 🤍 LP Channel ► 🤍 Vlog Channel ► 🤍 PSN, Nintendo Network, & Steam ► gamertagman Follow me on my sponsor's site; GamesGRABR! ► 🤍 Thumbnail Image: 🤍 Smash'N'Compare Team: GamingTV - Editor Austin Lovespizza - Writer James Rodgers - Editor VectorStar Productions - Editor Kyle Beard - Avatar Artist RetroRemedies - Videographer Shout-Out to Patreon Supporters! Thank you Christian Trudel, Reese Asimacopoulos, Andrew Williamson, Mike Nordlander, Justin Frank Milton, Will Rhodes, Caleb Bott, and Christopher Kilsey!

エフゼロ エックス: 100% 全ステージ N64

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エフゼロ エックス: 100% 全ステージ N64

F-ZERO X - RTA in Japan Winter 2021

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2021/12/26~2021/12/31の間で行われた『RTA in Japan Winter 2021』のF-ZERO XのRTAです。 プレイヤー:Zeroken (🤍 解説:Yuzuhara_3 (🤍 カテゴリー:GP Webサイト:🤍 Watch live at 🤍

N64 F-Zero X - Mute City

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One great addition to the Wii Virtual Console. F-Zero X is considered by many to be the best of the series. Too bad the Wii VC versions has no force feedback, I really miss the rumble feature from my N64. But still as great a game as it ever was.

F Zero X - Nintendo 64 Review - HD

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F-Zero X is a futuristic racing video game for the Nintendo 64 (N64) console. Developed by Nintendo's EAD division, it was released in Japan, North America, and Europe in 1998. In 2000, an expansion pack was exclusively released in Japan providing numerous extra features not in the original game. F-Zero X was ported in 2004 to the iQue Player in China. The game was re-released on the Wii Virtual Console in Japan, Europe and in North America, in 2007. To honor the 100th Virtual Console release in Europe, it became available on June 15. My Facebook Page - 🤍 F Zero X on the nintendo 64. Recorded using a hauppage hd gaming edition and original console hardware and cartridge.

F-Zero X - N64 Gameplay

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F-Zero X. Captured from an actual N64 console and cartridge. For more information on this title, please visit: 🤍

F-Zero X + Expansion Kit Speed Run: All Cups Master Class in 1:16:44

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this was the run i did for the fzerocentral marathon. it went decently even though i died a few times but i got better by the end of it. the DD cups were pretty good.

como desbloquear naves en f zero x

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Twitter: 🤍

F-Zero X Expansion Kit - DD1 Cup + texture pack HD

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Designed for the latest GLideN64 plugin - Created for "NUD-EFZE-JPN.n64" ( F-Zero X Expansion Kit Hack Rom) Patch to Enable texture loading in the hack rom: 🤍 Texture pack: 🤍

F-Zero X | Silence: High Speed

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From F-Zero X on the Nintendo 64, Antonio Guster and his Green Panther vehicle takes on a Time Attack mode around the track of Silence: High Speed from the Jack Cup. It looks like an oval course, but it curves to make it straight, but it's dangerous at certain points, so be mindful of your speed and your boost power . The track record for me at the time of recording was 1:08.251 #FZeroX =#Nintendo64 #videogame #gaming #Silence #AntonioGuster #TimeAttack

F Zero-X(All Cups Playthrough - Master Difficulty)

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Part 2 of the low-res playthrough of F Zero X for the Nintendo 64 Thanks for watching.

F-Zero X: Guitar Arrange Edition (Full Album)

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Just sharing this awesome music with everyone. Tracks: 0:00 The Long Distance of Murder 2:45 Drivin' on Through Max 5:56 Crazy Call at Cry 9:15 Title BGM 12:25 Decide in the Eyes 16:30 CLIMB UP! AND GET THE LAST CHANCE! 20:57 Endless Challenge 24:14 DREAM CHASER 27:57 Grand Prix Ending 31:22 Staff Roll

Why Is Nintendo Doing This?

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Why Is Nintendo Doing This? F-Zero X Confirmed. Nintendo have just announced that the 1998 N64 game F Zero X is coming to NSO, the Nintendo Switch Online Expansion Pack, on March 11th 2022. I'm a HUGE F-Zero fan and despite how happy I am that F-Zero X comes to NSO, it's not good enough. The last entry to the series was in 2004, 18 years ago! Are you going to be playing F-Zero X when it comes to NSO? Do you think it's good enough? Let me know in the comments! #fzerox #nintendoswitch #128KB = Welcome to 128KB a channel dedicated to bringing you the latest videos about gaming, console accessories, retro games, tech and more! 🌐 Vist Our Website: 🤍 🎮 Gaming News & Playstation Videos: 🤍 📹 Look at Our Kit: 🤍 🎙Tech Podcast: 🤍 ☕️ Buy Us A Coffee? 🤍 = Become A Member = Want to support us? Join our YouTube Memberships 🤍 = Gear We Use In Our Videos = Podcast Camera: 🤍 Main Camera: 🤍 Podcast Lens: 🤍 Podcast Mics: 🤍 Mic Stands: 🤍 Desk Of Jingle Glory: 🤍 Streaming Mics: 🤍 Streaming Camera: 🤍 = Music Library = Artlist Get 2 Months Free: 🤍 Twitch Music Library: 🤍 = Follow Us = Sign Up To The Newsletter: 🤍 Twitter: 🤍 Facebook: 🤍 = Affiliate Links Notice = Some of these links are affiliate links, which means at no extra cost to you, we will make a small commission if you click them and make a purchase. 🚩 If you're a YouTuber, you have to check out TubeBuddy. It's an amazing tool! 🤍

F-Zero X OST (Includes EXpansion Kit)

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A high-speed race across the galaxy! (May include EXpansion Kits) 00:00 - Title BGM 02:54 - Car Select 04:13 - Option 05:16 - Endless Challenge (Mute City) 08:02 - Dream Chaser (Silence) 11:40 - Fall Down to the Scream (Fire Field) 14:06 - Decide in the Eyes (Big Blue) 17:41 - Devil's Call in Your Heart (Devil's Forest) 20:02 - The Long Distance of Murder (Red Canyon) 22:36 - Crazy Call at Cry (Port Town) 25:50 - Drivin' Through on Max (Sector) 28:32 - Climb Up! And Get the Last Chance! (White Land) 31:23 - All Need is 30 Deaths (Death Race) 33:16 - Car Edit (EXpansion Kit) 35:28 - Track Edit (EXpansion Kit) 38:28 - Rainbow Road (EXpansion Kit) 41:22 - Regeneration (EXpansion Kit) 44:11 - Rollercoaster (EXpansion Kit) 47:03 - Big Foot (EXpansion Kit) 49:16 - Japon (EXpansion Kit) 51:30 - Rendezvous of Ghost (EXpansion Kit) 53:36 - Goal BGM 54:54 - Grand Prix Ending 56:20 - Staff Roll It's worth pointing out that all of the EXpansion Kit track songs are remixes of other songs from the game, or in the case of 'Rainbow Road' from Mario Kart. Also the song 'Rendezvous of Ghost' wasn't even included in the game for whatever reason. Information about the music used in this video including credits can be found here: 🤍

8 F-Zero X Secrets (Codes, Cameos, GameCube References & More!)

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F-Zero X is finally here on Nintendo Switch! And like most of Nintendo’s games, it’s hiding some pretty fun secrets, easter eggsand even a few cheat codes. So let’s go over 8 of the biggest ones! Timestamps: 0:00 F-Zero X Intro 0:17 Instantly Unlock Cars, Tracks and Difficulties Code 1:00 Change Vehicle Colors with Z & R 1:23 Shrink Vehicles 1:58 C Buttons Rotate Ship 1:58 Rainbow Road 2:28 James McCloud 2:57 Mr. EAD 3:31 Dolphin Signs Star Fox 64 footage from Longplay Archive: 🤍 Video by: Andre Editing & Thumbnail by: Tom ➤ TIKTOK: 🤍 ➤ PATREON: 🤍 ➤ TWITTER: 🤍 ➤ INSTAGRAM: 🤍 ➤ TWITCH: 🤍 #FZero #FZeroX

F Zero-X (All cups Playthrough -Expert Difficulty)

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Best racer on the N64. Hands Down. Thanks for watching.

F-Zero X Expansion Kit: DD-1 Cup master 60fps

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Best viewed in 60 fps (only available on HTML5 player). While I'm not particularly good at F-Zero X, it should still be noted that this game was made for an N64 joystick, and I find it harder to play on the emulator because I'm using an Xbox 360 controller joystick. I didn't care about the ranking in individual races as long as I came in first in the total score. I used a life on Devil's Forest 4, but I edited it out.

F-Zero X Speed Run: Grand Prix Master Class beaten with Blue Falcon [Ultra HDMI]

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01:27:21
16.07.2021

this ship is just a duplicate of Super Piranha in about everything except for the fact it's got an extra 250Kg of weight due to carrying a Falcon Punch inside. overall it's a very balanced machine towards beginners. should be good enough to learn how to drive. towards the advanced side it falls short since it doesn't excel at anything. an interesting fact is that this ship held track WRs in some tracks in the game a long time ago. i'm using the combined FZX + EK rom that has the newest english translation. it works perfectly using a 64Drive flash cart. if you want it, you can find it at: 🤍 i took this chance to start a new save file here and complete Master with every ship since i want a save fully completed done by me. the game itself plays exactly the same as the regular cart + disk version. i'm using an N64 with the UltraHDMI video mod installed. this lets me record the best possible quality from console and play well in a modern TV. Don't forget to subscribe and touch the bell for updates. Join the channel to support it and get some perks: 🤍

[TAS] F-Zero X: Silence 1 - 0'57"962

24704
306
38
00:01:22
22.08.2016

EDIT: Full Jack Cup TAS here: 🤍 Initially, this was going to be a small update to the TAS where I just optimise the DTDs and skip a few boost-plates to save a tiny amount of time...then the first lap happened. Ultimately, I'm think I ended up saving ~0"15 with the new first lap which is...actually a good amount for Silence 1, but still not quite as much as I hoped it would be. Still, it was just enough to get me the sub 58 so I guess I shouldn't be complaining :) Since I ended up losing some energy by landing on the rail, I had to omit a boost in the 2nd lap, which actually turned out alright since it was a boost that heavily overlapped into a DTD. Old splits: 25"522, 18"289, 14"643 = 58"454 New splits: 25"699, 17"738, 14"525 = 57"962 Difference: +0"177, -0"551, -0"118 = -0"492 Re-records: 4,858... plus ~200-400 from the recycled first lap. 9,164 total re-records (previous TAS + current TAS). I found (what I believe is) the optimal strat while playing with a controller at 15% speed, then I optimised all of the movements using the TAS input plugin and frame advance. *boink* 🤍 TAS history: 0'58"454 by me: 🤍 0'59"757 by Lord Tom: 🤍 0'59"842 by JKT: 🤍

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